package plugin

import "plugin"

Package plugin implements loading and symbol resolution of Go plugins.

A plugin is a Go main package with exported functions and variables that has been built with:

go build -buildmode=plugin

When a plugin is first opened, the init functions of all packages not already part of the program are called. The main function is not run. A plugin is only initialized once, and cannot be closed.

Currently plugins are only supported on Linux and macOS. Please report any issues.

Index

Types

type Plugin

type Plugin struct {
	// contains filtered or unexported fields
}

Plugin is a loaded Go plugin.

func Open

func Open(path string) (*Plugin, error)

Open opens a Go plugin. If a path has already been opened, then the existing *Plugin is returned. It is safe for concurrent use by multiple goroutines.

func (*Plugin) Lookup

func (p *Plugin) Lookup(symName string) (Symbol, error)

Lookup searches for a symbol named symName in plugin p. A symbol is any exported variable or function. It reports an error if the symbol is not found. It is safe for concurrent use by multiple goroutines.

type Symbol

type Symbol interface{}

A Symbol is a pointer to a variable or function.

For example, a plugin defined as

package main

import "fmt"

var V int

func F() { fmt.Printf("Hello, number %d\n", V) }

may be loaded with the Open function and then the exported package symbols V and F can be accessed

p, err := plugin.Open("plugin_name.so")
if err != nil {
	panic(err)
}
v, err := p.Lookup("V")
if err != nil {
	panic(err)
}
f, err := p.Lookup("F")
if err != nil {
	panic(err)
}
*v.(*int) = 7
f.(func())() // prints "Hello, number 7"

Source Files

plugin.go plugin_stubs.go

Version
v1.10.7
Published
Dec 14, 2018
Platform
js/wasm
Imports
1 packages
Last checked
1 minute ago

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