package system
import "github.com/opencontainers/runc/libcontainer/system"
Index ¶
- func ClearKeepCaps() error
- func Eaccess(path string) error
- func Exec(cmd string, args []string, env []string) error
- func Execv(cmd string, args []string, env []string) error
- func GetSubreaper() (int, error)
- func SetKeepCaps() error
- func SetParentDeathSignal(sig uintptr) error
- func SetSubreaper(i int) error
- func Setctty() error
- func Setgid(gid int) (err error)
- func Setuid(uid int) (err error)
- type ParentDeathSignal
- func GetParentDeathSignal() (ParentDeathSignal, error)
- func (p ParentDeathSignal) Restore() error
- func (p ParentDeathSignal) Set() error
- type Stat_t
- type State
Functions ¶
func ClearKeepCaps ¶
func ClearKeepCaps() error
func Eaccess ¶
Eaccess is similar to unix.Access except for setuid/setgid binaries it checks against the effective (rather than real) uid and gid.
func Exec ¶
func Execv ¶
func GetSubreaper ¶
GetSubreaper returns the subreaper setting for the calling process
func SetKeepCaps ¶
func SetKeepCaps() error
func SetParentDeathSignal ¶
func SetSubreaper ¶
SetSubreaper sets the value i as the subreaper setting for the calling process
func Setctty ¶
func Setctty() error
func Setgid ¶
Setgid sets the gid of the calling thread to the specified gid.
func Setuid ¶
Setuid sets the uid of the calling thread to the specified uid.
Types ¶
type ParentDeathSignal ¶
type ParentDeathSignal int
func GetParentDeathSignal ¶
func GetParentDeathSignal() (ParentDeathSignal, error)
func (ParentDeathSignal) Restore ¶
func (p ParentDeathSignal) Restore() error
func (ParentDeathSignal) Set ¶
func (p ParentDeathSignal) Set() error
type Stat_t ¶
type Stat_t struct { // Name is the command run by the process. Name string // State is the state of the process. State State // StartTime is the number of clock ticks after system boot (since // Linux 2.6). StartTime uint64 }
Stat_t represents the information from /proc/[pid]/stat, as described in proc(5) with names based on the /proc/[pid]/status fields.
func Stat ¶
Stat returns a Stat_t instance for the specified process.
type State ¶
type State rune
State is the status of a process.
const ( Dead State = 'X' DiskSleep State = 'D' Running State = 'R' Sleeping State = 'S' Stopped State = 'T' TracingStop State = 't' Zombie State = 'Z' Parked State = 'P' Idle State = 'I' )
func (State) String ¶
String forms of the state from proc(5)'s documentation for /proc/[pid]/status' "State" field.
Source Files ¶
linux.go proc.go syscall_linux_64.go
- Version
- v1.1.5
- Published
- Mar 29, 2023
- Platform
- linux/amd64
- Imports
- 8 packages
- Last checked
- now –
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