package pages
import "github.com/google/cadvisor/pages"
Page for /containers/
Index ¶
- Constants
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func MustAsset(name string) []byte
- func RegisterHandlersBasic(mux httpmux.Mux, containerManager manager.Manager, authenticator *auth.BasicAuth) error
- func RegisterHandlersDigest(mux httpmux.Mux, containerManager manager.Manager, authenticator *auth.DigestAuth) error
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
- type ByteSize
Constants ¶
const ContainersPage = "/containers/"
const DockerPage = "/docker/"
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetNames ¶
func AssetNames() []string
AssetNames returns the names of the assets.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func RegisterHandlersBasic ¶
func RegisterHandlersBasic(mux httpmux.Mux, containerManager manager.Manager, authenticator *auth.BasicAuth) error
func RegisterHandlersDigest ¶
func RegisterHandlersDigest(mux httpmux.Mux, containerManager manager.Manager, authenticator *auth.DigestAuth) error
Register http handlers
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
type ByteSize ¶
type ByteSize float64
from http://golang.org/doc/effective_go.html#constants
const ( // KB - kilobyte KB ByteSize = 1 << (10 * iota) // MB - megabyte MB // GB - gigabyte GB // TB - terabyte TB // PB - petabyte PB // EB - exabyte EB // ZB - zettabyte ZB // YB - yottabyte YB )
func (ByteSize) Size ¶
func (ByteSize) Unit ¶
Source Files ¶
containers.go docker.go pages.go templates.go
Directories ¶
Path | Synopsis |
---|---|
pages/static |
- Version
- v0.31.0
- Published
- Sep 7, 2018
- Platform
- darwin/amd64
- Imports
- 20 packages
- Last checked
- 12 seconds ago –
Tools for package owners.