Deprecated: use gitlab.freedesktop.org/emersion/go-kdf
package webgpu
import "git.sr.ht/~emersion/go-kdf/webgpu"
Package webgpu exposes WebGPU pixel formats.
WebGPU pixel formats are defined in: https://www.w3.org/TR/webgpu/#texture-formats
Index ¶
- Variables
- func GetDescriptor(fmt Format, endianness kdf.Endianness, options *FormatOptions) *kdf.Descriptor
- type Format
- type FormatOptions
Variables ¶
Functions ¶
func GetDescriptor ¶
func GetDescriptor(fmt Format, endianness kdf.Endianness, options *FormatOptions) *kdf.Descriptor
Types ¶
type Format ¶
type Format int
const ( // 8-bit formats FormatR8Unorm Format = 0 FormatR8Snorm Format = 1 FormatR8Uint Format = 2 FormatR8Sint Format = 3 // 16-bit formats FormatR16Uint Format = 4 FormatR16Sint Format = 5 FormatR16Float Format = 6 FormatRg8Unorm Format = 7 FormatRg8Snorm Format = 8 FormatRg8Uint Format = 9 FormatRg8Sint Format = 10 // 32-bit formats FormatR32Uint Format = 11 FormatR32Sint Format = 12 FormatR32Float Format = 13 FormatRg16Uint Format = 14 FormatRg16Sint Format = 15 FormatRg16Float Format = 16 FormatRgba8Unorm Format = 17 FormatRgba8UnormSrgb Format = 18 FormatRgba8Snorm Format = 19 FormatRgba8Uint Format = 20 FormatRgba8Sint Format = 21 FormatBgra8Unorm Format = 22 FormatBgra8UnormSrgb Format = 23 // Packed 32-bit formats FormatRgb9e5uFloat Format = 24 FormatRgb10a2Unorm Format = 25 FormatRg11b10Ufloat Format = 26 // 64-bit formats FormatRg32Uint Format = 27 FormatRg32Sint Format = 28 FormatRg32Float Format = 29 FormatRgba16Uint Format = 30 FormatRgba16Sint Format = 31 FormatRgba16Float Format = 32 // 128-bit formats FormatRgba32Uint Format = 33 FormatRgba32Sint Format = 34 FormatRgba32Float Format = 35 // Depth/stencil formats FormatStencil8 Format = 36 FormatDepth16Unorm Format = 37 FormatDepth24Plus Format = 38 FormatDepth24PlusStencil8 Format = 39 FormatDepth32Float Format = 40 // "depth32float-stencil8" feature FormatDepth32FloatStencil8 Format = 41 // BC compressed formats, "texture-compression-bc" FormatBc1RgbaUnorm Format = 42 FormatBc1RgbaUnormSrgb Format = 43 FormatBc2RgbaUnorm Format = 44 FormatBc2RgbaUnormSrgb Format = 45 FormatBc3RgbaUnorm Format = 46 FormatBc3RgbaUnormSrgb Format = 47 FormatBc4RUnorm Format = 48 FormatBc4RSnorm Format = 49 FormatBc5RgUnorm Format = 50 FormatBc5RgSnorm Format = 51 FormatBc6hRgbUfloat Format = 52 FormatBc6hRgbFloat Format = 53 FormatBc7RgbaUnorm Format = 54 FormatBc7RgbaUnormSrgb Format = 55 // ETC2 compressed formats, "texture-compression-etc2" FormatEtc2Rgb8Unorm Format = 56 FormatEtc2Rgb8UnormSrgb Format = 57 FormatEtc2Rgb8a1Unorm Format = 58 FormatEtc2Rgb8a1UnormSrgb Format = 59 FormatEtc2Rgba8Unorm Format = 60 FormatEtc2Rgba8UnormSrgb Format = 61 FormatEacR11Unorm Format = 62 FormatEacR11Snorm Format = 63 FormatEacRg11Unorm Format = 64 FormatEacRg11Snorm Format = 65 // ASTC compressed formats, "texture-compression-astc" FormatAstc4x4Unorm Format = 66 FormatAstc4x4UnormSrgb Format = 67 FormatAstc5x4Unorm Format = 68 FormatAstc5x4UnormSrgb Format = 69 FormatAstc5x5Unorm Format = 70 FormatAstc5x5UnormSrgb Format = 71 FormatAstc6x5Unorm Format = 72 FormatAstc6x5UnormSrgb Format = 73 FormatAstc6x6Unorm Format = 74 FormatAstc6x6UnormSrgb Format = 75 FormatAstc8x5Unorm Format = 76 FormatAstc8x5UnormSrgb Format = 77 FormatAstc8x6Unorm Format = 78 FormatAstc8x6UnormSrgb Format = 79 FormatAstc8x8Unorm Format = 80 FormatAstc8x8UnormSrgb Format = 81 FormatAstc10x5Unorm Format = 82 FormatAstc10x5UnormSrgb Format = 83 FormatAstc10x6Unorm Format = 84 FormatAstc10x6UnormSrgb Format = 85 FormatAstc10x8Unorm Format = 86 FormatAstc10x8UnormSrgb Format = 87 FormatAstc10x10Unorm Format = 88 FormatAstc10x10UnormSrgb Format = 89 FormatAstc12x10Unorm Format = 90 FormatAstc12x10UnormSrgb Format = 91 FormatAstc12x12Unorm Format = 92 FormatAstc12x12UnormSrgb Format = 93 )
type FormatOptions ¶
type FormatOptions struct { // The depth24plus format may be implemented as a 24-bit depth format or a // depth32float. Depth24Is32bit bool // The depth24plus-stencil8 format may be implemented as a 24-bit depth or // a depth32float. Depth24Stencil8Is32Bit bool // The stencil8 format may be implemented as a real stencil8 format or // depth24stencil8 where the depth is inaccessible. Stencil8IsReal bool }
FormatOptions contains options for GetDescriptor.
webgpu's conversions sometimes depend on the runtime environment.
Source Files ¶
- Version
- v0.0.0-20240521102637-b6d8ec684be0 (latest)
- Published
- May 21, 2024
- Platform
- linux/amd64
- Imports
- 2 packages
- Last checked
- 3 weeks ago –
Tools for package owners.