package widget
import "fyne.io/fyne/widget"
Package widget defines the UI widgets within the Fyne toolkit
Index ¶
- func DestroyRenderer(wid fyne.Widget)
- func Refresh(wid fyne.Widget)
- func Renderer(wid fyne.Widget) fyne.WidgetRenderer
- func ShowModalPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
- func ShowPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
- func ShowPopUpAtPosition(content fyne.CanvasObject, canvas fyne.Canvas, pos fyne.Position)
- func ShowPopUpMenuAtPosition(menu *fyne.Menu, c fyne.Canvas, pos fyne.Position)
- type AccordionContainer
- func NewAccordionContainer(items ...*AccordionItem) *AccordionContainer
- func (a *AccordionContainer) Append(item *AccordionItem)
- func (a *AccordionContainer) Close(index int)
- func (a *AccordionContainer) CloseAll()
- func (a *AccordionContainer) CreateRenderer() fyne.WidgetRenderer
- func (a *AccordionContainer) MinSize() fyne.Size
- func (a *AccordionContainer) Open(index int)
- func (a *AccordionContainer) OpenAll()
- func (a *AccordionContainer) Remove(item *AccordionItem)
- func (a *AccordionContainer) RemoveIndex(index int)
- type AccordionItem
- type BaseWidget
- func (w *BaseWidget) ExtendBaseWidget(wid fyne.Widget)
- func (w *BaseWidget) Hide()
- func (w *BaseWidget) MinSize() fyne.Size
- func (w *BaseWidget) Move(pos fyne.Position)
- func (w *BaseWidget) Position() fyne.Position
- func (w *BaseWidget) Refresh()
- func (w *BaseWidget) Resize(size fyne.Size)
- func (w *BaseWidget) Show()
- func (w *BaseWidget) Size() fyne.Size
- func (w *BaseWidget) Visible() bool
- type Box
- func NewHBox(children ...fyne.CanvasObject) *Box
- func NewVBox(children ...fyne.CanvasObject) *Box
- func (b *Box) Append(object fyne.CanvasObject)
- func (b *Box) CreateRenderer() fyne.WidgetRenderer
- func (b *Box) MinSize() fyne.Size
- func (b *Box) Prepend(object fyne.CanvasObject)
- func (b *Box) Refresh()
- type Button
- func NewButton(label string, tapped func()) *Button
- func NewButtonWithIcon(label string, icon fyne.Resource, tapped func()) *Button
- func (b *Button) CreateRenderer() fyne.WidgetRenderer
- func (b *Button) Cursor() desktop.Cursor
- func (b *Button) MinSize() fyne.Size
- func (b *Button) MouseIn(*desktop.MouseEvent)
- func (b *Button) MouseMoved(*desktop.MouseEvent)
- func (b *Button) MouseOut()
- func (b *Button) SetIcon(icon fyne.Resource)
- func (b *Button) SetText(text string)
- func (b *Button) Tapped(*fyne.PointEvent)
- type ButtonAlign
- type ButtonIconPlacement
- type ButtonStyle
- type Check
- func NewCheck(label string, changed func(bool)) *Check
- func (c *Check) CreateRenderer() fyne.WidgetRenderer
- func (c *Check) FocusGained()
- func (c *Check) FocusLost()
- func (c *Check) Focused() bool
- func (c *Check) Hide()
- func (c *Check) MinSize() fyne.Size
- func (c *Check) MouseIn(*desktop.MouseEvent)
- func (c *Check) MouseMoved(*desktop.MouseEvent)
- func (c *Check) MouseOut()
- func (c *Check) SetChecked(checked bool)
- func (c *Check) Tapped(*fyne.PointEvent)
- func (c *Check) TypedKey(key *fyne.KeyEvent)
- func (c *Check) TypedRune(r rune)
- type CustomTextGridStyle
- func (c *CustomTextGridStyle) BackgroundColor() color.Color
- func (c *CustomTextGridStyle) TextColor() color.Color
- type DisableableWidget
- func (w *DisableableWidget) Disable()
- func (w *DisableableWidget) Disabled() bool
- func (w *DisableableWidget) Enable()
- type Entry
- func NewEntry() *Entry
- func NewMultiLineEntry() *Entry
- func NewPasswordEntry() *Entry
- func (e *Entry) CreateRenderer() fyne.WidgetRenderer
- func (e *Entry) Cursor() desktop.Cursor
- func (e *Entry) Disable()
- func (e *Entry) Disabled() bool
- func (e *Entry) DoubleTapped(_ *fyne.PointEvent)
- func (e *Entry) DragEnd()
- func (e *Entry) Dragged(d *fyne.DragEvent)
- func (e *Entry) Enable()
- func (e *Entry) ExtendBaseWidget(wid fyne.Widget)
- func (e *Entry) FocusGained()
- func (e *Entry) FocusLost()
- func (e *Entry) Focused() bool
- func (e *Entry) Hide()
- func (e *Entry) KeyDown(key *fyne.KeyEvent)
- func (e *Entry) KeyUp(key *fyne.KeyEvent)
- func (e *Entry) Keyboard() mobile.KeyboardType
- func (e *Entry) MinSize() fyne.Size
- func (e *Entry) MouseDown(m *desktop.MouseEvent)
- func (e *Entry) MouseUp(_ *desktop.MouseEvent)
- func (e *Entry) SelectedText() string
- func (e *Entry) SetPlaceHolder(text string)
- func (e *Entry) SetReadOnly(ro bool)
- func (e *Entry) SetText(text string)
- func (e *Entry) Tapped(ev *fyne.PointEvent)
- func (e *Entry) TappedSecondary(pe *fyne.PointEvent)
- func (e *Entry) TypedKey(key *fyne.KeyEvent)
- func (e *Entry) TypedRune(r rune)
- func (e *Entry) TypedShortcut(shortcut fyne.Shortcut)
- type Form
- func NewForm(items ...*FormItem) *Form
- func (f *Form) Append(text string, widget fyne.CanvasObject)
- func (f *Form) AppendItem(item *FormItem)
- func (f *Form) CreateRenderer() fyne.WidgetRenderer
- func (f *Form) MinSize() fyne.Size
- func (f *Form) Refresh()
- type FormItem
- type Group
- func NewGroup(title string, children ...fyne.CanvasObject) *Group
- func NewGroupWithScroller(title string, children ...fyne.CanvasObject) *Group
- func (g *Group) Append(object fyne.CanvasObject)
- func (g *Group) CreateRenderer() fyne.WidgetRenderer
- func (g *Group) MinSize() fyne.Size
- func (g *Group) Prepend(object fyne.CanvasObject)
- type Hyperlink
- func NewHyperlink(text string, url *url.URL) *Hyperlink
- func NewHyperlinkWithStyle(text string, url *url.URL, alignment fyne.TextAlign, style fyne.TextStyle) *Hyperlink
- func (hl *Hyperlink) CreateRenderer() fyne.WidgetRenderer
- func (hl *Hyperlink) Cursor() desktop.Cursor
- func (hl *Hyperlink) MinSize() fyne.Size
- func (hl *Hyperlink) Resize(size fyne.Size)
- func (hl *Hyperlink) SetText(text string)
- func (hl *Hyperlink) SetURL(url *url.URL)
- func (hl *Hyperlink) SetURLFromString(str string) error
- func (hl *Hyperlink) Tapped(*fyne.PointEvent)
- type Icon
- func NewIcon(res fyne.Resource) *Icon
- func (i *Icon) CreateRenderer() fyne.WidgetRenderer
- func (i *Icon) MinSize() fyne.Size
- func (i *Icon) SetResource(res fyne.Resource)
- type Label
- func NewLabel(text string) *Label
- func NewLabelWithStyle(text string, alignment fyne.TextAlign, style fyne.TextStyle) *Label
- func (l *Label) CreateRenderer() fyne.WidgetRenderer
- func (l *Label) MinSize() fyne.Size
- func (l *Label) Refresh()
- func (l *Label) Resize(size fyne.Size)
- func (l *Label) SetText(text string)
- type Menu
- func NewMenu(menu *fyne.Menu) *Menu
- func (m *Menu) CreateRenderer() fyne.WidgetRenderer
- func (m *Menu) DeactivateChild()
- func (m *Menu) Dismiss()
- func (m *Menu) Hide()
- func (m *Menu) MinSize() fyne.Size
- func (m *Menu) Move(pos fyne.Position)
- func (m *Menu) Refresh()
- func (m *Menu) Resize(size fyne.Size)
- func (m *Menu) Show()
- func (m *Menu) Tapped(*fyne.PointEvent)
- type Orientation
- type PopUp
- func NewModalPopUp(content fyne.CanvasObject, canvas fyne.Canvas) *PopUp
- func NewPopUp(content fyne.CanvasObject, canvas fyne.Canvas) *PopUp
- func NewPopUpAtPosition(content fyne.CanvasObject, canvas fyne.Canvas, pos fyne.Position) *PopUp
- func NewPopUpMenu(menu *fyne.Menu, c fyne.Canvas) *PopUp
- func NewPopUpMenuAtPosition(menu *fyne.Menu, c fyne.Canvas, pos fyne.Position) *PopUp
- func (p *PopUp) CreateRenderer() fyne.WidgetRenderer
- func (p *PopUp) Hide()
- func (p *PopUp) MinSize() fyne.Size
- func (p *PopUp) Move(pos fyne.Position)
- func (p *PopUp) Resize(size fyne.Size)
- func (p *PopUp) Show()
- func (p *PopUp) ShowAtPosition(pos fyne.Position)
- func (p *PopUp) Tapped(_ *fyne.PointEvent)
- func (p *PopUp) TappedSecondary(_ *fyne.PointEvent)
- type PopUpMenu
- func (p *PopUpMenu) CreateRenderer() fyne.WidgetRenderer
- func (p *PopUpMenu) Hide()
- func (p *PopUpMenu) Move(pos fyne.Position)
- func (p *PopUpMenu) Resize(size fyne.Size)
- func (p *PopUpMenu) Show()
- func (p *PopUpMenu) ShowAtPosition(pos fyne.Position)
- type ProgressBar
- func NewProgressBar() *ProgressBar
- func (p *ProgressBar) CreateRenderer() fyne.WidgetRenderer
- func (p *ProgressBar) MinSize() fyne.Size
- func (p *ProgressBar) SetValue(v float64)
- type ProgressBarInfinite
- func NewProgressBarInfinite() *ProgressBarInfinite
- func (p *ProgressBarInfinite) CreateRenderer() fyne.WidgetRenderer
- func (p *ProgressBarInfinite) Hide()
- func (p *ProgressBarInfinite) MinSize() fyne.Size
- func (p *ProgressBarInfinite) Running() bool
- func (p *ProgressBarInfinite) Show()
- func (p *ProgressBarInfinite) Start()
- func (p *ProgressBarInfinite) Stop()
- type Radio
- func NewRadio(options []string, changed func(string)) *Radio
- func (r *Radio) Append(option string)
- func (r *Radio) CreateRenderer() fyne.WidgetRenderer
- func (r *Radio) MinSize() fyne.Size
- func (r *Radio) MouseIn(event *desktop.MouseEvent)
- func (r *Radio) MouseMoved(event *desktop.MouseEvent)
- func (r *Radio) MouseOut()
- func (r *Radio) SetSelected(option string)
- func (r *Radio) Tapped(event *fyne.PointEvent)
- type ScrollContainer
- func NewHScrollContainer(content fyne.CanvasObject) *ScrollContainer
- func NewScrollContainer(content fyne.CanvasObject) *ScrollContainer
- func NewVScrollContainer(content fyne.CanvasObject) *ScrollContainer
- func (s *ScrollContainer) CreateRenderer() fyne.WidgetRenderer
- func (s *ScrollContainer) DragEnd()
- func (s *ScrollContainer) Dragged(e *fyne.DragEvent)
- func (s *ScrollContainer) MinSize() fyne.Size
- func (s *ScrollContainer) Refresh()
- func (s *ScrollContainer) Resize(size fyne.Size)
- func (s *ScrollContainer) Scrolled(ev *fyne.ScrollEvent)
- func (s *ScrollContainer) SetMinSize(size fyne.Size)
- type ScrollDirection
- type Select
- func NewSelect(options []string, changed func(string)) *Select
- func (s *Select) ClearSelected()
- func (s *Select) CreateRenderer() fyne.WidgetRenderer
- func (s *Select) Hide()
- func (s *Select) MinSize() fyne.Size
- func (s *Select) MouseIn(*desktop.MouseEvent)
- func (s *Select) MouseMoved(*desktop.MouseEvent)
- func (s *Select) MouseOut()
- func (s *Select) Move(pos fyne.Position)
- func (s *Select) Resize(size fyne.Size)
- func (s *Select) SetSelected(text string)
- func (s *Select) Tapped(*fyne.PointEvent)
- type SelectEntry
- func NewSelectEntry(options []string) *SelectEntry
- func (e *SelectEntry) MinSize() fyne.Size
- func (e *SelectEntry) Resize(size fyne.Size)
- func (e *SelectEntry) SetOptions(options []string)
- type Slider
- func NewSlider(min, max float64) *Slider
- func (s *Slider) CreateRenderer() fyne.WidgetRenderer
- func (s *Slider) DragEnd()
- func (s *Slider) Dragged(e *fyne.DragEvent)
- func (s *Slider) MinSize() fyne.Size
- type SplitContainer
- func NewHSplitContainer(left, right fyne.CanvasObject) *SplitContainer
- func NewVSplitContainer(top, bottom fyne.CanvasObject) *SplitContainer
- func (s *SplitContainer) CreateRenderer() fyne.WidgetRenderer
- func (s *SplitContainer) SetOffset(offset float64)
- type TabContainer
- func NewTabContainer(items ...*TabItem) *TabContainer
- func (c *TabContainer) Append(item *TabItem)
- func (c *TabContainer) CreateRenderer() fyne.WidgetRenderer
- func (c *TabContainer) CurrentTab() *TabItem
- func (c *TabContainer) CurrentTabIndex() int
- func (c *TabContainer) MinSize() fyne.Size
- func (c *TabContainer) Remove(item *TabItem)
- func (c *TabContainer) RemoveIndex(index int)
- func (c *TabContainer) SelectTab(item *TabItem)
- func (c *TabContainer) SelectTabIndex(index int)
- func (c *TabContainer) SetItems(items []*TabItem)
- func (c *TabContainer) SetTabLocation(l TabLocation)
- func (c *TabContainer) Show()
- type TabItem
- func NewTabItem(text string, content fyne.CanvasObject) *TabItem
- func NewTabItemWithIcon(text string, icon fyne.Resource, content fyne.CanvasObject) *TabItem
- type TabLocation
- type TextGrid
- func NewTextGrid() *TextGrid
- func NewTextGridFromString(content string) *TextGrid
- func (t *TextGrid) CreateRenderer() fyne.WidgetRenderer
- func (t *TextGrid) MinSize() fyne.Size
- func (t *TextGrid) Resize(size fyne.Size)
- func (t *TextGrid) Row(row int) TextGridRow
- func (t *TextGrid) SetRow(row int, content TextGridRow)
- func (t *TextGrid) SetStyle(row, col int, style TextGridStyle)
- func (t *TextGrid) SetStyleRange(startRow, startCol, endRow, endCol int, style TextGridStyle)
- func (t *TextGrid) SetText(text string)
- func (t *TextGrid) Text() string
- type TextGridCell
- type TextGridRow
- type TextGridStyle
- type Toolbar
- func NewToolbar(items ...ToolbarItem) *Toolbar
- func (t *Toolbar) Append(item ToolbarItem)
- func (t *Toolbar) CreateRenderer() fyne.WidgetRenderer
- func (t *Toolbar) MinSize() fyne.Size
- func (t *Toolbar) Prepend(item ToolbarItem)
- type ToolbarAction
- type ToolbarItem
- func NewToolbarAction(icon fyne.Resource, onActivated func()) ToolbarItem
- func NewToolbarSeparator() ToolbarItem
- func NewToolbarSpacer() ToolbarItem
- type ToolbarSeparator
- type ToolbarSpacer
Functions ¶
func DestroyRenderer ¶
DestroyRenderer frees a render implementation for a widget. This is typically for internal use only. Deprecated: Access to widget renderers is being removed, render details should be private to a WidgetRenderer.
func Refresh ¶
Refresh instructs the containing canvas to refresh the specified widget. Deprecated: Call Widget.Refresh() instead.
func Renderer ¶
func Renderer(wid fyne.Widget) fyne.WidgetRenderer
Renderer looks up the render implementation for a widget Deprecated: Access to widget renderers is being removed, render details should be private to a WidgetRenderer.
func ShowModalPopUp ¶
func ShowModalPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
ShowModalPopUp creates a new popUp for the specified content and displays it on the passed canvas. A modal PopUp blocks interactions with underlying elements, covered with a semi-transparent overlay.
func ShowPopUp ¶
func ShowPopUp(content fyne.CanvasObject, canvas fyne.Canvas)
ShowPopUp creates a new popUp for the specified content and displays it on the passed canvas.
func ShowPopUpAtPosition ¶
ShowPopUpAtPosition creates a new popUp for the specified content at the specified absolute position. It will then display the popup on the passed canvas.
func ShowPopUpMenuAtPosition ¶
ShowPopUpMenuAtPosition creates a PopUp menu populated with items from the passed menu structure. It will automatically be positioned at the provided location and shown as an overlay on the specified canvas.
Types ¶
type AccordionContainer ¶
type AccordionContainer struct { BaseWidget Items []*AccordionItem MultiOpen bool }
AccordionContainer displays a list of AccordionItems. Each item is represented by a button that reveals a detailed view when tapped.
func NewAccordionContainer ¶
func NewAccordionContainer(items ...*AccordionItem) *AccordionContainer
NewAccordionContainer creates a new accordion widget.
func (*AccordionContainer) Append ¶
func (a *AccordionContainer) Append(item *AccordionItem)
Append adds the given item to this AccordionContainer.
func (*AccordionContainer) Close ¶
func (a *AccordionContainer) Close(index int)
Close collapses the item at the given index.
func (*AccordionContainer) CloseAll ¶
func (a *AccordionContainer) CloseAll()
CloseAll collapses all items.
func (*AccordionContainer) CreateRenderer ¶
func (a *AccordionContainer) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*AccordionContainer) MinSize ¶
func (a *AccordionContainer) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below.
func (*AccordionContainer) Open ¶
func (a *AccordionContainer) Open(index int)
Open expands the item at the given index.
func (*AccordionContainer) OpenAll ¶
func (a *AccordionContainer) OpenAll()
OpenAll expands all items.
func (*AccordionContainer) Remove ¶
func (a *AccordionContainer) Remove(item *AccordionItem)
Remove deletes the given item from this AccordionContainer.
func (*AccordionContainer) RemoveIndex ¶
func (a *AccordionContainer) RemoveIndex(index int)
RemoveIndex deletes the item at the given index from this AccordionContainer.
type AccordionItem ¶
type AccordionItem struct { Title string Detail fyne.CanvasObject Open bool }
AccordionItem represents a single item in an AccordionContainer.
func NewAccordionItem ¶
func NewAccordionItem(title string, detail fyne.CanvasObject) *AccordionItem
NewAccordionItem creates a new item for an Accordion.
type BaseWidget ¶
type BaseWidget struct { Hidden bool // contains filtered or unexported fields }
BaseWidget provides a helper that handles basic widget behaviours.
func (*BaseWidget) ExtendBaseWidget ¶
func (w *BaseWidget) ExtendBaseWidget(wid fyne.Widget)
ExtendBaseWidget is used by an extending widget to make use of BaseWidget functionality.
func (*BaseWidget) Hide ¶
func (w *BaseWidget) Hide()
Hide this widget so it is no longer visible
func (*BaseWidget) MinSize ¶
func (w *BaseWidget) MinSize() fyne.Size
MinSize for the widget - it should never be resized below this value.
func (*BaseWidget) Move ¶
func (w *BaseWidget) Move(pos fyne.Position)
Move the widget to a new position, relative to its parent. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*BaseWidget) Position ¶
func (w *BaseWidget) Position() fyne.Position
Position gets the current position of this widget, relative to its parent.
func (*BaseWidget) Refresh ¶
func (w *BaseWidget) Refresh()
Refresh causes this widget to be redrawn in it's current state
func (*BaseWidget) Resize ¶
func (w *BaseWidget) Resize(size fyne.Size)
Resize sets a new size for a widget. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*BaseWidget) Show ¶
func (w *BaseWidget) Show()
Show this widget so it becomes visible
func (*BaseWidget) Size ¶
func (w *BaseWidget) Size() fyne.Size
Size gets the current size of this widget.
func (*BaseWidget) Visible ¶
func (w *BaseWidget) Visible() bool
Visible returns whether or not this widget should be visible. Note that this may not mean it is currently visible if a parent has been hidden.
type Box ¶
type Box struct { BaseWidget Horizontal bool Children []fyne.CanvasObject // contains filtered or unexported fields }
Box widget is a simple list where the child elements are arranged in a single column for vertical or a single row for horizontal arrangement
func NewHBox ¶
func NewHBox(children ...fyne.CanvasObject) *Box
NewHBox creates a new horizontally aligned box widget with the specified list of child objects
func NewVBox ¶
func NewVBox(children ...fyne.CanvasObject) *Box
NewVBox creates a new vertically aligned box widget with the specified list of child objects
func (*Box) Append ¶
func (b *Box) Append(object fyne.CanvasObject)
Append adds a new CanvasObject to the end/right of the box
func (*Box) CreateRenderer ¶
func (b *Box) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Box) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Box) Prepend ¶
func (b *Box) Prepend(object fyne.CanvasObject)
Prepend inserts a new CanvasObject at the top/left of the box
func (*Box) Refresh ¶
func (b *Box) Refresh()
Refresh updates this box to match the current theme
type Button ¶
type Button struct { DisableableWidget Text string Style ButtonStyle Icon fyne.Resource Alignment ButtonAlign IconPlacement ButtonIconPlacement OnTapped func() `json:"-"` HideShadow bool // contains filtered or unexported fields }
Button widget has a text label and triggers an event func when clicked
func NewButton ¶
NewButton creates a new button widget with the set label and tap handler
func NewButtonWithIcon ¶
NewButtonWithIcon creates a new button widget with the specified label, themed icon and tap handler
func (*Button) CreateRenderer ¶
func (b *Button) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Button) Cursor ¶
Cursor returns the cursor type of this widget
func (*Button) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Button) MouseIn ¶
func (b *Button) MouseIn(*desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget
func (*Button) MouseMoved ¶
func (b *Button) MouseMoved(*desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget
func (*Button) MouseOut ¶
func (b *Button) MouseOut()
MouseOut is called when a desktop pointer exits the widget
func (*Button) SetIcon ¶
SetIcon updates the icon on a label - pass nil to hide an icon
func (*Button) SetText ¶
SetText allows the button label to be changed
func (*Button) Tapped ¶
func (b *Button) Tapped(*fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any tap handler
type ButtonAlign ¶
type ButtonAlign int
ButtonAlign represents the horizontal alignment of a button.
const ( // ButtonAlignCenter aligns the icon and the text centrally. ButtonAlignCenter ButtonAlign = iota // ButtonAlignLeading aligns the icon and the text with the leading edge. ButtonAlignLeading // ButtonAlignTrailing aligns the icon and the text with the trailing edge. ButtonAlignTrailing )
type ButtonIconPlacement ¶
type ButtonIconPlacement int
ButtonIconPlacement represents the ordering of icon & text within a button.
const ( // ButtonIconLeadingText aligns the icon on the leading edge of the text. ButtonIconLeadingText ButtonIconPlacement = iota // ButtonIconTrailingText aligns the icon on the trailing edge of the text. ButtonIconTrailingText )
type ButtonStyle ¶
type ButtonStyle int
ButtonStyle determines the behaviour and rendering of a button.
const ( // DefaultButton is the standard button style DefaultButton ButtonStyle = iota // PrimaryButton that should be more prominent to the user PrimaryButton )
type Check ¶
type Check struct { DisableableWidget Text string Checked bool OnChanged func(bool) `json:"-"` // contains filtered or unexported fields }
Check widget has a text label and a checked (or unchecked) icon and triggers an event func when toggled
func NewCheck ¶
NewCheck creates a new check widget with the set label and change handler
func (*Check) CreateRenderer ¶
func (c *Check) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Check) FocusGained ¶
func (c *Check) FocusGained()
FocusGained is called when the Check has been given focus.
func (*Check) FocusLost ¶
func (c *Check) FocusLost()
FocusLost is called when the Check has had focus removed.
func (*Check) Focused ¶
Focused returns whether or not this Check has focus. Deprecated: this method will be removed as it is no longer required, widgets do not expose their focus state.
func (*Check) Hide ¶
func (c *Check) Hide()
Hide this widget, if it was previously visible
func (*Check) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Check) MouseIn ¶
func (c *Check) MouseIn(*desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget
func (*Check) MouseMoved ¶
func (c *Check) MouseMoved(*desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget
func (*Check) MouseOut ¶
func (c *Check) MouseOut()
MouseOut is called when a desktop pointer exits the widget
func (*Check) SetChecked ¶
SetChecked sets the the checked state and refreshes widget
func (*Check) Tapped ¶
func (c *Check) Tapped(*fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any change handler
func (*Check) TypedKey ¶
TypedKey receives key input events when the Check is focused.
func (*Check) TypedRune ¶
TypedRune receives text input events when the Check is focused.
type CustomTextGridStyle ¶
CustomTextGridStyle is a utility type for those not wanting to define their own style types.
func (*CustomTextGridStyle) BackgroundColor ¶
func (c *CustomTextGridStyle) BackgroundColor() color.Color
BackgroundColor is the color a cell should use for the background.
func (*CustomTextGridStyle) TextColor ¶
func (c *CustomTextGridStyle) TextColor() color.Color
TextColor is the color a cell should use for the text.
type DisableableWidget ¶
type DisableableWidget struct { BaseWidget // contains filtered or unexported fields }
DisableableWidget describes an extension to BaseWidget which can be disabled. Disabled widgets should have a visually distinct style when disabled, normally using theme.DisabledButtonColor.
func (*DisableableWidget) Disable ¶
func (w *DisableableWidget) Disable()
Disable this widget so that it cannot be interacted with, updating any style appropriately.
func (*DisableableWidget) Disabled ¶
func (w *DisableableWidget) Disabled() bool
Disabled returns true if this widget is currently disabled or false if it can currently be interacted with.
func (*DisableableWidget) Enable ¶
func (w *DisableableWidget) Enable()
Enable this widget, updating any style or features appropriately.
type Entry ¶
type Entry struct { DisableableWidget Text string PlaceHolder string OnChanged func(string) `json:"-"` Password bool ReadOnly bool // Deprecated: Use Disable() instead MultiLine bool Wrapping fyne.TextWrap CursorRow, CursorColumn int OnCursorChanged func() `json:"-"` // ActionItem is a small item which is displayed at the outer right of the entry (like a password revealer) ActionItem fyne.CanvasObject // contains filtered or unexported fields }
Entry widget allows simple text to be input when focused.
func NewEntry ¶
func NewEntry() *Entry
NewEntry creates a new single line entry widget.
func NewMultiLineEntry ¶
func NewMultiLineEntry() *Entry
NewMultiLineEntry creates a new entry that allows multiple lines
func NewPasswordEntry ¶
func NewPasswordEntry() *Entry
NewPasswordEntry creates a new entry password widget
func (*Entry) CreateRenderer ¶
func (e *Entry) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer Implements: fyne.Widget
func (*Entry) Cursor ¶
Cursor returns the cursor type of this widget Implements: desktop.Cursorable
func (*Entry) Disable ¶
func (e *Entry) Disable()
Disable this widget so that it cannot be interacted with, updating any style appropriately. Implements: fyne.Disableable
func (*Entry) Disabled ¶
Disabled returns whether the entry is disabled or read-only. Implements: fyne.Disableable
func (*Entry) DoubleTapped ¶
func (e *Entry) DoubleTapped(_ *fyne.PointEvent)
DoubleTapped is called when this entry has been double tapped so we should select text below the pointer Implements: fyne.DoubleTappable
func (*Entry) DragEnd ¶
func (e *Entry) DragEnd()
DragEnd is called at end of a drag event. It does nothing. Implements: fyne.Draggable
func (*Entry) Dragged ¶
Dragged is called when the pointer moves while a button is held down. It updates the selection accordingly. Implements: fyne.Draggable
func (*Entry) Enable ¶
func (e *Entry) Enable()
Enable this widget, updating any style or features appropriately. Implements: fyne.Disableable
func (*Entry) ExtendBaseWidget ¶
ExtendBaseWidget is used by an extending widget to make use of BaseWidget functionality.
func (*Entry) FocusGained ¶
func (e *Entry) FocusGained()
FocusGained is called when the Entry has been given focus. Implements: fyne.Focusable
func (*Entry) FocusLost ¶
func (e *Entry) FocusLost()
FocusLost is called when the Entry has had focus removed. Implements: fyne.Focusable
func (*Entry) Focused ¶
Focused returns whether or not this Entry has focus. Implements: fyne.Focusable Deprecated: this method will be removed as it is no longer required, widgets do not expose their focus state.
func (*Entry) Hide ¶
func (e *Entry) Hide()
Hide hides the entry. Implements: fyne.Widget
func (*Entry) KeyDown ¶
KeyDown handler for keypress events - used to store shift modifier state for text selection Implements: desktop.Keyable
func (*Entry) KeyUp ¶
KeyUp handler for key release events - used to reset shift modifier state for text selection Implements: desktop.Keyable
func (*Entry) Keyboard ¶
func (e *Entry) Keyboard() mobile.KeyboardType
Keyboard implements the Keyboardable interface Implements: mobile.Keyboardable
func (*Entry) MinSize ¶
MinSize returns the size that this widget should not shrink below. Implements: fyne.Widget
func (*Entry) MouseDown ¶
func (e *Entry) MouseDown(m *desktop.MouseEvent)
MouseDown called on mouse click, this triggers a mouse click which can move the cursor, update the existing selection (if shift is held), or start a selection dragging operation. Implements: desktop.Mouseable
func (*Entry) MouseUp ¶
func (e *Entry) MouseUp(_ *desktop.MouseEvent)
MouseUp called on mouse release If a mouse drag event has completed then check to see if it has resulted in an empty selection, if so, and if a text select key isn't held, then disable selecting Implements: desktop.Mouseable
func (*Entry) SelectedText ¶
SelectedText returns the text currently selected in this Entry. If there is no selection it will return the empty string.
func (*Entry) SetPlaceHolder ¶
SetPlaceHolder sets the text that will be displayed if the entry is otherwise empty
func (*Entry) SetReadOnly ¶
SetReadOnly sets whether or not the Entry should not be editable Deprecated: Use Disable() instead.
func (*Entry) SetText ¶
SetText manually sets the text of the Entry to the given text value.
func (*Entry) Tapped ¶
func (e *Entry) Tapped(ev *fyne.PointEvent)
Tapped is called when this entry has been tapped so we should update the cursor position. Implements: fyne.Tappable
func (*Entry) TappedSecondary ¶
func (e *Entry) TappedSecondary(pe *fyne.PointEvent)
TappedSecondary is called when right or alternative tap is invoked.
Opens the PopUpMenu with `Paste` item to paste text from the clipboard. Implements: fyne.SecondaryTappable
func (*Entry) TypedKey ¶
TypedKey receives key input events when the Entry widget is focused. Implements: fyne.Focusable
func (*Entry) TypedRune ¶
TypedRune receives text input events when the Entry widget is focused. Implements: fyne.Focusable
func (*Entry) TypedShortcut ¶
TypedShortcut implements the Shortcutable interface Implements: fyne.Shortcutable
type Form ¶
type Form struct { BaseWidget Items []*FormItem OnSubmit func() OnCancel func() SubmitText string CancelText string // contains filtered or unexported fields }
Form widget is two column grid where each row has a label and a widget (usually an input). The last row of the grid will contain the appropriate form control buttons if any should be shown. Setting OnSubmit will set the submit button to be visible and call back the function when tapped. Setting OnCancel will do the same for a cancel button. If you change OnSubmit/OnCancel after the form is created and rendered, you need to call Refresh() to update the form with the correct buttons. Setting OnSubmit/OnCancel to nil will remove the buttons.
func NewForm ¶
NewForm creates a new form widget with the specified rows of form items and (if any of them should be shown) a form controls row at the bottom
func (*Form) Append ¶
func (f *Form) Append(text string, widget fyne.CanvasObject)
Append adds a new row to the form, using the text as a label next to the specified Widget
func (*Form) AppendItem ¶
AppendItem adds the specified row to the end of the Form
func (*Form) CreateRenderer ¶
func (f *Form) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Form) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Form) Refresh ¶
func (f *Form) Refresh()
Refresh updates the widget state when requested.
type FormItem ¶
type FormItem struct { Text string Widget fyne.CanvasObject }
FormItem provides the details for a row in a form
func NewFormItem ¶
func NewFormItem(text string, widget fyne.CanvasObject) *FormItem
NewFormItem creates a new form item with the specified label text and input widget
type Group ¶
type Group struct { BaseWidget Text string // contains filtered or unexported fields }
Group widget contains a list of widgets that are grouped under a dividing line and title at the top.
func NewGroup ¶
func NewGroup(title string, children ...fyne.CanvasObject) *Group
NewGroup creates a new grouped list widget with a title and the specified list of child objects.
func NewGroupWithScroller ¶
func NewGroupWithScroller(title string, children ...fyne.CanvasObject) *Group
NewGroupWithScroller creates a new grouped list widget with a title and the specified list of child objects. This group will scroll when the available space is less than needed to display the items it contains.
func (*Group) Append ¶
func (g *Group) Append(object fyne.CanvasObject)
Append adds a new CanvasObject to the end of the group
func (*Group) CreateRenderer ¶
func (g *Group) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Group) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Group) Prepend ¶
func (g *Group) Prepend(object fyne.CanvasObject)
Prepend inserts a new CanvasObject at the top of the group
type Hyperlink ¶
type Hyperlink struct { BaseWidget Text string URL *url.URL Alignment fyne.TextAlign // The alignment of the Text Wrapping fyne.TextWrap // The wrapping of the Text TextStyle fyne.TextStyle // The style of the hyperlink text // contains filtered or unexported fields }
Hyperlink widget is a text component with appropriate padding and layout. When clicked, the default web browser should open with a URL
func NewHyperlink ¶
NewHyperlink creates a new hyperlink widget with the set text content
func NewHyperlinkWithStyle ¶
func NewHyperlinkWithStyle(text string, url *url.URL, alignment fyne.TextAlign, style fyne.TextStyle) *Hyperlink
NewHyperlinkWithStyle creates a new hyperlink widget with the set text content
func (*Hyperlink) CreateRenderer ¶
func (hl *Hyperlink) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Hyperlink) Cursor ¶
Cursor returns the cursor type of this widget
func (*Hyperlink) MinSize ¶
MinSize returns the smallest size this widget can shrink to
func (*Hyperlink) Resize ¶
Resize sets a new size for the hyperlink. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*Hyperlink) SetText ¶
SetText sets the text of the hyperlink
func (*Hyperlink) SetURL ¶
SetURL sets the URL of the hyperlink, taking in a URL type
func (*Hyperlink) SetURLFromString ¶
SetURLFromString sets the URL of the hyperlink, taking in a string type
func (*Hyperlink) Tapped ¶
func (hl *Hyperlink) Tapped(*fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any change handler
type Icon ¶
type Icon struct { BaseWidget Resource fyne.Resource // The resource for this icon }
Icon widget is a basic image component that load's its resource to match the theme.
func NewIcon ¶
NewIcon returns a new icon widget that displays a themed icon resource
func (*Icon) CreateRenderer ¶
func (i *Icon) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Icon) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Icon) SetResource ¶
SetResource updates the resource rendered in this icon widget
type Label ¶
type Label struct { BaseWidget Text string Alignment fyne.TextAlign // The alignment of the Text Wrapping fyne.TextWrap // The wrapping of the Text TextStyle fyne.TextStyle // The style of the label text // contains filtered or unexported fields }
Label widget is a label component with appropriate padding and layout.
func NewLabel ¶
NewLabel creates a new label widget with the set text content
func NewLabelWithStyle ¶
NewLabelWithStyle creates a new label widget with the set text content
func (*Label) CreateRenderer ¶
func (l *Label) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Label) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Label) Refresh ¶
func (l *Label) Refresh()
Refresh checks if the text content should be updated then refreshes the graphical context
func (*Label) Resize ¶
Resize sets a new size for the label. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*Label) SetText ¶
SetText sets the text of the label
type Menu ¶
type Menu struct { widget.Base Items []fyne.CanvasObject OnDismiss func() // contains filtered or unexported fields }
Menu is a widget for displaying a fyne.Menu.
func NewMenu ¶
NewMenu creates a new Menu.
func (*Menu) CreateRenderer ¶
func (m *Menu) CreateRenderer() fyne.WidgetRenderer
CreateRenderer returns a new renderer for the menu. Implements: fyne.Widget
func (*Menu) DeactivateChild ¶
func (m *Menu) DeactivateChild()
DeactivateChild deactivates the active child menu.
func (*Menu) Dismiss ¶
func (m *Menu) Dismiss()
Dismiss dismisses the menu by dismissing and hiding the active child and performing OnDismiss.
func (*Menu) Hide ¶
func (m *Menu) Hide()
Hide hides the menu. Implements: fyne.Widget
func (*Menu) MinSize ¶
MinSize returns the minimal size of the menu. Implements: fyne.Widget
func (*Menu) Move ¶
Move sets the position of the widget relative to its parent. Implements: fyne.Widget
func (*Menu) Refresh ¶
func (m *Menu) Refresh()
Refresh triggers a redraw of the menu. Implements: fyne.Widget
func (*Menu) Resize ¶
Resize has no effect because menus are always displayed with their minimal size. Implements: fyne.Widget
func (*Menu) Show ¶
func (m *Menu) Show()
Show makes the menu visible. Implements: fyne.Widget
func (*Menu) Tapped ¶
func (m *Menu) Tapped(*fyne.PointEvent)
Tapped catches taps on separators and the menu background. It doesn’t perform any action. Implements: fyne.Tappable
type Orientation ¶
type Orientation int
Orientation controls the horizontal/vertical layout of a widget
const ( Horizontal Orientation = 0 Vertical Orientation = 1 )
Orientation constants to control widget layout
type PopUp ¶
type PopUp struct { BaseWidget Content fyne.CanvasObject Canvas fyne.Canvas // contains filtered or unexported fields }
PopUp is a widget that can float above the user interface. It wraps any standard elements with padding and a shadow. If it is modal then the shadow will cover the entire canvas it hovers over and block interactions.
func NewModalPopUp ¶
func NewModalPopUp(content fyne.CanvasObject, canvas fyne.Canvas) *PopUp
NewModalPopUp creates a new popUp for the specified content and displays it on the passed canvas. A modal PopUp blocks interactions with underlying elements, covered with a semi-transparent overlay. Deprecated: This will no longer show the pop-up in 2.0. Use ShowModalPopUp instead.
func NewPopUp ¶
func NewPopUp(content fyne.CanvasObject, canvas fyne.Canvas) *PopUp
NewPopUp creates a new popUp for the specified content and displays it on the passed canvas. Deprecated: This will no longer show the pop-up in 2.0. Use ShowPopUp() instead.
func NewPopUpAtPosition ¶
NewPopUpAtPosition creates a new popUp for the specified content at the specified absolute position. It will then display the popup on the passed canvas. Deprecated: Use ShowPopUpAtPosition() instead.
func NewPopUpMenu ¶
NewPopUpMenu creates a PopUp widget populated with menu items from the passed menu structure. It will automatically be shown as an overlay on the specified canvas. Deprecated: Use ShowPopUpMenuAtPosition instead.
func NewPopUpMenuAtPosition ¶
NewPopUpMenuAtPosition creates a PopUp widget populated with menu items from the passed menu structure. It will automatically be positioned at the provided location and shown as an overlay on the specified canvas. Deprecated: Use ShowPopUpMenuAtPosition instead.
func (*PopUp) CreateRenderer ¶
func (p *PopUp) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*PopUp) Hide ¶
func (p *PopUp) Hide()
Hide this widget, if it was previously visible
func (*PopUp) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*PopUp) Move ¶
Move the widget to a new position. A PopUp position is absolute to the top, left of its canvas. For PopUp this actually moves the content so checking Position() will not return the same value as is set here.
func (*PopUp) Resize ¶
Resize changes the size of the PopUp. PopUps always have the size of their canvas. However, Resize changes the size of the PopUp's content. Implements: fyne.Widget
func (*PopUp) Show ¶
func (p *PopUp) Show()
Show this pop-up as overlay if not already shown.
func (*PopUp) ShowAtPosition ¶
ShowAtPosition shows this pop-up at the given position.
func (*PopUp) Tapped ¶
func (p *PopUp) Tapped(_ *fyne.PointEvent)
Tapped is called when the user taps the popUp background - if not modal then dismiss this widget
func (*PopUp) TappedSecondary ¶
func (p *PopUp) TappedSecondary(_ *fyne.PointEvent)
TappedSecondary is called when the user right/alt taps the background - if not modal then dismiss this widget
type PopUpMenu ¶
type PopUpMenu struct { *Menu // contains filtered or unexported fields }
PopUpMenu is a Menu which displays itself in an OverlayContainer.
func (*PopUpMenu) CreateRenderer ¶
func (p *PopUpMenu) CreateRenderer() fyne.WidgetRenderer
CreateRenderer returns a new renderer for the pop-up menu. Implements: fyne.Widget
func (*PopUpMenu) Hide ¶
func (p *PopUpMenu) Hide()
Hide hides the pop-up menu. Implements: fyne.Widget
func (*PopUpMenu) Move ¶
Move moves the pop-up menu. The position is absolute because pop-up menus are shown in an overlay which covers the whole canvas. Implements: fyne.Widget
func (*PopUpMenu) Resize ¶
Resize changes the size of the pop-up menu. Implements: fyne.Widget
func (*PopUpMenu) Show ¶
func (p *PopUpMenu) Show()
Show makes the pop-up menu visible. Implements: fyne.Widget
func (*PopUpMenu) ShowAtPosition ¶
ShowAtPosition shows the pop-up menu at the specified position.
type ProgressBar ¶
type ProgressBar struct { BaseWidget Min, Max, Value float64 }
ProgressBar widget creates a horizontal panel that indicates progress
func NewProgressBar ¶
func NewProgressBar() *ProgressBar
NewProgressBar creates a new progress bar widget. The default Min is 0 and Max is 1, Values set should be between those numbers. The display will convert this to a percentage.
func (*ProgressBar) CreateRenderer ¶
func (p *ProgressBar) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*ProgressBar) MinSize ¶
func (p *ProgressBar) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*ProgressBar) SetValue ¶
func (p *ProgressBar) SetValue(v float64)
SetValue changes the current value of this progress bar (from p.Min to p.Max). The widget will be refreshed to indicate the change.
type ProgressBarInfinite ¶
type ProgressBarInfinite struct { BaseWidget }
ProgressBarInfinite widget creates a horizontal panel that indicates waiting indefinitely An infinite progress bar loops 0% -> 100% repeatedly until Stop() is called
func NewProgressBarInfinite ¶
func NewProgressBarInfinite() *ProgressBarInfinite
NewProgressBarInfinite creates a new progress bar widget that loops indefinitely from 0% -> 100% SetValue() is not defined for infinite progress bar To stop the looping progress and set the progress bar to 100%, call ProgressBarInfinite.Stop()
func (*ProgressBarInfinite) CreateRenderer ¶
func (p *ProgressBarInfinite) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*ProgressBarInfinite) Hide ¶
func (p *ProgressBarInfinite) Hide()
Hide this widget, if it was previously visible
func (*ProgressBarInfinite) MinSize ¶
func (p *ProgressBarInfinite) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*ProgressBarInfinite) Running ¶
func (p *ProgressBarInfinite) Running() bool
Running returns the current state of the infinite progress animation
func (*ProgressBarInfinite) Show ¶
func (p *ProgressBarInfinite) Show()
Show this widget, if it was previously hidden
func (*ProgressBarInfinite) Start ¶
func (p *ProgressBarInfinite) Start()
Start the infinite progress bar background thread to update it continuously
func (*ProgressBarInfinite) Stop ¶
func (p *ProgressBarInfinite) Stop()
Stop the infinite progress goroutine and sets value to the Max
type Radio ¶
type Radio struct { DisableableWidget Horizontal bool Required bool OnChanged func(string) `json:"-"` Options []string Selected string // contains filtered or unexported fields }
Radio widget has a list of text labels and radio check icons next to each. Changing the selection (only one can be selected) will trigger the changed func.
func NewRadio ¶
NewRadio creates a new radio widget with the set options and change handler
func (*Radio) Append ¶
Append adds a new option to the end of a Radio widget.
func (*Radio) CreateRenderer ¶
func (r *Radio) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Radio) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Radio) MouseIn ¶
func (r *Radio) MouseIn(event *desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget
func (*Radio) MouseMoved ¶
func (r *Radio) MouseMoved(event *desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget
func (*Radio) MouseOut ¶
func (r *Radio) MouseOut()
MouseOut is called when a desktop pointer exits the widget
func (*Radio) SetSelected ¶
SetSelected sets the radio option, it can be used to set a default option.
func (*Radio) Tapped ¶
func (r *Radio) Tapped(event *fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any change handler
type ScrollContainer ¶
type ScrollContainer struct { BaseWidget Direction ScrollDirection Content fyne.CanvasObject Offset fyne.Position // contains filtered or unexported fields }
ScrollContainer defines a container that is smaller than the Content. The Offset is used to determine the position of the child widgets within the container.
func NewHScrollContainer ¶
func NewHScrollContainer(content fyne.CanvasObject) *ScrollContainer
NewHScrollContainer create a scrollable parent wrapping the specified content. Note that this may cause the MinSize.Width to be smaller than that of the passed object.
func NewScrollContainer ¶
func NewScrollContainer(content fyne.CanvasObject) *ScrollContainer
NewScrollContainer creates a scrollable parent wrapping the specified content. Note that this may cause the MinSize to be smaller than that of the passed object.
func NewVScrollContainer ¶
func NewVScrollContainer(content fyne.CanvasObject) *ScrollContainer
NewVScrollContainer create a scrollable parent wrapping the specified content. Note that this may cause the MinSize.Height to be smaller than that of the passed object.
func (*ScrollContainer) CreateRenderer ¶
func (s *ScrollContainer) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*ScrollContainer) DragEnd ¶
func (s *ScrollContainer) DragEnd()
DragEnd will stop scrolling on mobile has stopped
func (*ScrollContainer) Dragged ¶
func (s *ScrollContainer) Dragged(e *fyne.DragEvent)
Dragged will scroll on any drag - bar or otherwise - for mobile
func (*ScrollContainer) MinSize ¶
func (s *ScrollContainer) MinSize() fyne.Size
MinSize returns the smallest size this widget can shrink to
func (*ScrollContainer) Refresh ¶
func (s *ScrollContainer) Refresh()
Refresh causes this widget to be redrawn in it's current state
func (*ScrollContainer) Resize ¶
func (s *ScrollContainer) Resize(size fyne.Size)
Resize sets a new size for the scroll container.
func (*ScrollContainer) Scrolled ¶
func (s *ScrollContainer) Scrolled(ev *fyne.ScrollEvent)
Scrolled is called when an input device triggers a scroll event
func (*ScrollContainer) SetMinSize ¶
func (s *ScrollContainer) SetMinSize(size fyne.Size)
SetMinSize specifies a minimum size for this scroll container. If the specified size is larger than the content size then scrolling will not be enabled This can be helpful to appear larger than default if the layout is collapsing this widget.
type ScrollDirection ¶
type ScrollDirection int
ScrollDirection represents the directions in which a ScrollContainer can scroll its child content.
const ( ScrollBoth ScrollDirection = iota ScrollHorizontalOnly ScrollVerticalOnly )
Constants for valid values of ScrollDirection.
type Select ¶
type Select struct { BaseWidget Selected string Options []string PlaceHolder string OnChanged func(string) `json:"-"` // contains filtered or unexported fields }
Select widget has a list of options, with the current one shown, and triggers an event func when clicked
func NewSelect ¶
NewSelect creates a new select widget with the set list of options and changes handler
func (*Select) ClearSelected ¶
func (s *Select) ClearSelected()
ClearSelected clears the current option of the select widget. After clearing the current option, the Select widget's PlaceHolder will be displayed.
func (*Select) CreateRenderer ¶
func (s *Select) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Select) Hide ¶
func (s *Select) Hide()
Hide hides the select. Implements: fyne.Widget
func (*Select) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Select) MouseIn ¶
func (s *Select) MouseIn(*desktop.MouseEvent)
MouseIn is called when a desktop pointer enters the widget
func (*Select) MouseMoved ¶
func (s *Select) MouseMoved(*desktop.MouseEvent)
MouseMoved is called when a desktop pointer hovers over the widget
func (*Select) MouseOut ¶
func (s *Select) MouseOut()
MouseOut is called when a desktop pointer exits the widget
func (*Select) Move ¶
Move changes the relative position of the select. Implements: fyne.Widget
func (*Select) Resize ¶
Resize sets a new size for a widget. Note this should not be used if the widget is being managed by a Layout within a Container.
func (*Select) SetSelected ¶
SetSelected sets the current option of the select widget
func (*Select) Tapped ¶
func (s *Select) Tapped(*fyne.PointEvent)
Tapped is called when a pointer tapped event is captured and triggers any tap handler
type SelectEntry ¶
type SelectEntry struct { Entry // contains filtered or unexported fields }
SelectEntry is an input field which supports selecting from a fixed set of options.
func NewSelectEntry ¶
func NewSelectEntry(options []string) *SelectEntry
NewSelectEntry creates a SelectEntry.
func (*SelectEntry) MinSize ¶
func (e *SelectEntry) MinSize() fyne.Size
MinSize returns the minimal size of the select entry. Implements: fyne.Widget
func (*SelectEntry) Resize ¶
func (e *SelectEntry) Resize(size fyne.Size)
Resize changes the size of the select entry. Implements: fyne.Widget
func (*SelectEntry) SetOptions ¶
func (e *SelectEntry) SetOptions(options []string)
SetOptions sets the options the user might select from.
type Slider ¶
type Slider struct { BaseWidget Value float64 Min float64 Max float64 Step float64 Orientation Orientation OnChanged func(float64) }
Slider is a widget that can slide between two fixed values.
func NewSlider ¶
NewSlider returns a basic slider.
func (*Slider) CreateRenderer ¶
func (s *Slider) CreateRenderer() fyne.WidgetRenderer
CreateRenderer links this widget to its renderer.
func (*Slider) DragEnd ¶
func (s *Slider) DragEnd()
DragEnd function.
func (*Slider) Dragged ¶
Dragged function.
func (*Slider) MinSize ¶
MinSize returns the size that this widget should not shrink below
type SplitContainer ¶
type SplitContainer struct { BaseWidget Offset float64 Horizontal bool Leading fyne.CanvasObject Trailing fyne.CanvasObject }
SplitContainer defines a container whose size is split between two children.
func NewHSplitContainer ¶
func NewHSplitContainer(left, right fyne.CanvasObject) *SplitContainer
NewHSplitContainer create a splitable parent wrapping the specified children.
func NewVSplitContainer ¶
func NewVSplitContainer(top, bottom fyne.CanvasObject) *SplitContainer
NewVSplitContainer create a splitable parent wrapping the specified children.
func (*SplitContainer) CreateRenderer ¶
func (s *SplitContainer) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*SplitContainer) SetOffset ¶
func (s *SplitContainer) SetOffset(offset float64)
SetOffset sets the offset (0.0 to 1.0) of the SplitContainer divider. 0.0 - Leading is min size, Trailing uses all remaining space. 0.5 - Leading & Trailing equally share the available space. 1.0 - Trailing is min size, Leading uses all remaining space.
type TabContainer ¶
type TabContainer struct { BaseWidget Items []*TabItem OnChanged func(tab *TabItem) // contains filtered or unexported fields }
TabContainer widget allows switching visible content from a list of TabItems. Each item is represented by a button at the top of the widget.
func NewTabContainer ¶
func NewTabContainer(items ...*TabItem) *TabContainer
NewTabContainer creates a new tab bar widget that allows the user to choose between different visible containers
func (*TabContainer) Append ¶
func (c *TabContainer) Append(item *TabItem)
Append adds a new TabItem to the rightmost side of the tab panel
func (*TabContainer) CreateRenderer ¶
func (c *TabContainer) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*TabContainer) CurrentTab ¶
func (c *TabContainer) CurrentTab() *TabItem
CurrentTab returns the currently selected TabItem.
func (*TabContainer) CurrentTabIndex ¶
func (c *TabContainer) CurrentTabIndex() int
CurrentTabIndex returns the index of the currently selected TabItem.
func (*TabContainer) MinSize ¶
func (c *TabContainer) MinSize() fyne.Size
MinSize returns the size that this widget should not shrink below
func (*TabContainer) Remove ¶
func (c *TabContainer) Remove(item *TabItem)
Remove tab by value
func (*TabContainer) RemoveIndex ¶
func (c *TabContainer) RemoveIndex(index int)
RemoveIndex removes tab by index
func (*TabContainer) SelectTab ¶
func (c *TabContainer) SelectTab(item *TabItem)
SelectTab sets the specified TabItem to be selected and its content visible.
func (*TabContainer) SelectTabIndex ¶
func (c *TabContainer) SelectTabIndex(index int)
SelectTabIndex sets the TabItem at the specific index to be selected and its content visible.
func (*TabContainer) SetItems ¶
func (c *TabContainer) SetItems(items []*TabItem)
SetItems sets the container’s items and refreshes.
func (*TabContainer) SetTabLocation ¶
func (c *TabContainer) SetTabLocation(l TabLocation)
SetTabLocation sets the location of the tab bar
func (*TabContainer) Show ¶
func (c *TabContainer) Show()
Show this widget, if it was previously hidden
type TabItem ¶
type TabItem struct { Text string Icon fyne.Resource Content fyne.CanvasObject }
TabItem represents a single view in a TabContainer. The Text and Icon are used for the tab button and the Content is shown when the corresponding tab is active.
func NewTabItem ¶
func NewTabItem(text string, content fyne.CanvasObject) *TabItem
NewTabItem creates a new item for a tabbed widget - each item specifies the content and a label for its tab.
func NewTabItemWithIcon ¶
NewTabItemWithIcon creates a new item for a tabbed widget - each item specifies the content and a label with an icon for its tab.
type TabLocation ¶
type TabLocation int
TabLocation is the location where the tabs of a tab container should be rendered
const ( TabLocationTop TabLocation = iota TabLocationLeading TabLocationBottom TabLocationTrailing )
TabLocation values
type TextGrid ¶
type TextGrid struct { BaseWidget Rows []TextGridRow ShowLineNumbers bool ShowWhitespace bool }
TextGrid is a monospaced grid of characters. This is designed to be used by a text editor, code preview or terminal emulator.
func NewTextGrid ¶
func NewTextGrid() *TextGrid
NewTextGrid creates a new empty TextGrid widget.
func NewTextGridFromString ¶
NewTextGridFromString creates a new TextGrid widget with the specified string content.
func (*TextGrid) CreateRenderer ¶
func (t *TextGrid) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to it's renderer
func (*TextGrid) MinSize ¶
MinSize returns the smallest size this widget can shrink to
func (*TextGrid) Resize ¶
Resize is called when this widget changes size. We should make sure that we refresh cells.
func (*TextGrid) Row ¶
func (t *TextGrid) Row(row int) TextGridRow
Row returns the content of a specified row as a TextGridRow. If the index is out of bounds it returns an empty row object.
func (*TextGrid) SetRow ¶
func (t *TextGrid) SetRow(row int, content TextGridRow)
SetRow updates the specified row of the grid's contents using the specified content and style and then refreshes. If the row is beyond the end of the current buffer it will be expanded.
func (*TextGrid) SetStyle ¶
func (t *TextGrid) SetStyle(row, col int, style TextGridStyle)
SetStyle sets a grid style to the cell at named row and column
func (*TextGrid) SetStyleRange ¶
func (t *TextGrid) SetStyleRange(startRow, startCol, endRow, endCol int, style TextGridStyle)
SetStyleRange sets a grid style to all the cells between the start row and column through to the end row and column.
func (*TextGrid) SetText ¶
SetText updates the buffer of this textgrid to contain the specified text. New lines and columns will be added as required. Lines are separated by '\n'. The grid will use default text style and any previous content and style will be removed.
func (*TextGrid) Text ¶
Text returns the contents of the buffer as a single string (with no style information). It reconstructs the lines by joining with a `\n` character.
type TextGridCell ¶
type TextGridCell struct { Rune rune Style TextGridStyle }
TextGridCell represents a single cell in a text grid. It has a rune for the text content and a style associated with it.
type TextGridRow ¶
type TextGridRow struct { Cells []TextGridCell Style TextGridStyle }
TextGridRow represents a row of cells cell in a text grid. It contains the cells for the row and an optional style.
type TextGridStyle ¶
TextGridStyle defines a style that can be applied to a TextGrid cell.
var ( // TextGridStyleDefault is a default style for test grid cells TextGridStyleDefault TextGridStyle // TextGridStyleWhitespace is the style used for whitespace characters, if enabled TextGridStyleWhitespace TextGridStyle )
type Toolbar ¶
type Toolbar struct { BaseWidget Items []ToolbarItem }
Toolbar widget creates a horizontal list of tool buttons
func NewToolbar ¶
func NewToolbar(items ...ToolbarItem) *Toolbar
NewToolbar creates a new toolbar widget.
func (*Toolbar) Append ¶
func (t *Toolbar) Append(item ToolbarItem)
Append a new ToolbarItem to the end of this Toolbar
func (*Toolbar) CreateRenderer ¶
func (t *Toolbar) CreateRenderer() fyne.WidgetRenderer
CreateRenderer is a private method to Fyne which links this widget to its renderer
func (*Toolbar) MinSize ¶
MinSize returns the size that this widget should not shrink below
func (*Toolbar) Prepend ¶
func (t *Toolbar) Prepend(item ToolbarItem)
Prepend a new ToolbarItem to the start of this Toolbar
type ToolbarAction ¶
ToolbarAction is push button style of ToolbarItem
func (*ToolbarAction) ToolbarObject ¶
func (t *ToolbarAction) ToolbarObject() fyne.CanvasObject
ToolbarObject gets a button to render this ToolbarAction
type ToolbarItem ¶
type ToolbarItem interface { ToolbarObject() fyne.CanvasObject }
ToolbarItem represents any interface element that can be added to a toolbar
func NewToolbarAction ¶
func NewToolbarAction(icon fyne.Resource, onActivated func()) ToolbarItem
NewToolbarAction returns a new push button style ToolbarItem
func NewToolbarSeparator ¶
func NewToolbarSeparator() ToolbarItem
NewToolbarSeparator returns a new separator item for a Toolbar to assist with ToolbarItem grouping
func NewToolbarSpacer ¶
func NewToolbarSpacer() ToolbarItem
NewToolbarSpacer returns a new spacer item for a Toolbar to assist with ToolbarItem alignment
type ToolbarSeparator ¶
type ToolbarSeparator struct { }
ToolbarSeparator is a thin, visible divide that can be added to a Toolbar. This is typically used to assist visual grouping of ToolbarItems.
func (*ToolbarSeparator) ToolbarObject ¶
func (t *ToolbarSeparator) ToolbarObject() fyne.CanvasObject
ToolbarObject gets the visible line object for this ToolbarSeparator
type ToolbarSpacer ¶
type ToolbarSpacer struct { }
ToolbarSpacer is a blank, stretchable space for a toolbar. This is typically used to assist layout if you wish some left and some right aligned items. Space will be split evebly amongst all the spacers on a toolbar.
func (*ToolbarSpacer) ToolbarObject ¶
func (t *ToolbarSpacer) ToolbarObject() fyne.CanvasObject
ToolbarObject gets the actual spacer object for this ToolbarSpacer
Source Files ¶
accordioncontainer.go box.go button.go check.go entry.go form.go group.go hyperlink.go icon.go label.go menu.go menu_item.go popup.go popup_menu.go progressbar.go progressbarinfinite.go radio.go scroller.go select.go select_entry.go slider.go splitcontainer.go tabcontainer.go text.go textgrid.go toolbar.go widget.go
- Version
- v1.3.2
- Published
- Jul 11, 2020
- Platform
- linux/amd64
- Imports
- 17 packages
- Last checked
- 3 hours ago –
Tools for package owners.