package gl
import "fyne.io/fyne/v2/internal/driver/mobile/gl"
Package gl implements Go bindings for OpenGL ES 2.0 and ES 3.0.
The GL functions are defined on a Context object that is responsible for tracking a GL context. Typically a windowing system package (such as golang.org/x/exp/shiny/screen) will call NewContext and provide a gl.Context for a user application.
If the gl package is compiled on a platform capable of supporting ES 3.0, the gl.Context object also implements gl.Context3.
The bindings are deliberately minimal, staying as close the C API as possible. The semantics of each function maps onto functions described in the Khronos documentation:
https://www.khronos.org/opengles/sdk/docs/man/
One notable departure from the C API is the introduction of types to represent common uses of GLint: Texture, Surface, Buffer, etc.
Debug Logging
A tracing version of the OpenGL bindings is behind the `gldebug` build tag. It acts as a simplified version of apitrace. Build your Go binary with
-tags gldebug
and each call to a GL function will log its input, output, and any error messages. For example,
I/Fyne (27668): gl.GenBuffers(1) [Buffer(70001)] I/Fyne (27668): gl.BindBuffer(ARRAY_BUFFER, Buffer(70001)) I/Fyne (27668): gl.BufferData(ARRAY_BUFFER, 36, len(36), STATIC_DRAW) I/Fyne (27668): gl.BindBuffer(ARRAY_BUFFER, Buffer(70001)) I/Fyne (27668): gl.VertexAttribPointer(Attrib(0), 6, FLOAT, false, 0, 0) error: [INVALID_VALUE]
The gldebug tracing has very high overhead, so make sure to remove the build tag before deploying any binaries.
Index ¶
- Constants
- Variables
- func NewContext() (Context, Worker)
- type Attrib
- type Buffer
- type Context
- type Context3
- type Enum
- type Framebuffer
- type Program
- type Renderbuffer
- type Shader
- type Texture
- type Uniform
- type VertexArray
- type Worker
Constants ¶
const ( False = 0 True = 1 Triangles = 0x0004 TriangleStrip = 0x0005 SrcAlpha = 0x0302 OneMinusSrcAlpha = 0x0303 DepthTest = 0x0B71 Blend = 0x0BE2 ScissorTest = 0x0C11 Texture2D = 0x0DE1 UnsignedByte = 0x1401 Float = 0x1406 RGBA = 0x1908 Nearest = 0x2600 Linear = 0x2601 TextureMagFilter = 0x2800 TextureMinFilter = 0x2801 TextureWrapS = 0x2802 TextureWrapT = 0x2803 ConstantAlpha = 0x8003 OneMinusConstantAlpha = 0x8004 ClampToEdge = 0x812F Texture0 = 0x84C0 DynamicDraw = 0x88E8 FragmentShader = 0x8B30 VertexShader = 0x8B31 AttachedShaders = 0x8B85 ActiveUniformMaxLength = 0x8B87 ActiveAttributeMaxLength = 0x8B8A ArrayBuffer = 0x8892 CompileStatus = 0x8B81 InfoLogLength = 0x8B84 ShaderSourceLength = 0x8B88 DepthBufferBit = 0x00000100 ColorBufferBit = 0x00004000 )
Contains Khronos OpenGL API specification constants.
Variables ¶
var ( LibGLESv2 = syscall.NewLazyDLL("libglesv2.dll") LibEGL = syscall.NewLazyDLL("libegl.dll") LibD3DCompiler = syscall.NewLazyDLL("d3dcompiler_47.dll") )
Exported libraries for a Windows GUI driver.
LibEGL is not used directly by the gl package, but is needed by any driver hoping to use OpenGL ES.
LibD3DCompiler is needed by libglesv2.dll for compiling shaders.
Functions ¶
func NewContext ¶
Types ¶
type Attrib ¶
type Attrib struct { Value uint }
Attrib identifies the location of a specific attribute variable.
func (Attrib) String ¶
type Buffer ¶
type Buffer struct { Value uint32 }
Buffer identifies a GL buffer object.
func (Buffer) String ¶
type Context ¶
type Context interface { // ActiveTexture sets the active texture unit. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glActiveTexture.xhtml ActiveTexture(texture Enum) // AttachShader attaches a shader to a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glAttachShader.xhtml AttachShader(p Program, s Shader) // BindAttribLocation binds a vertex attribute index with a named // variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindAttribLocation.xhtml BindAttribLocation(p Program, a Attrib, name string) // BindBuffer binds a buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindBuffer.xhtml BindBuffer(target Enum, b Buffer) // BindFramebuffer binds a framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindFramebuffer.xhtml BindFramebuffer(target Enum, fb Framebuffer) // BindRenderbuffer binds a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindRenderbuffer.xhtml BindRenderbuffer(target Enum, rb Renderbuffer) // BindTexture binds a texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindTexture.xhtml BindTexture(target Enum, t Texture) // BindVertexArray binds a vertex array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBindVertexArray.xhtml BindVertexArray(rb VertexArray) // BlendColor sets the blend color. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendColor.xhtml BlendColor(red, green, blue, alpha float32) // BlendEquation sets both RGB and alpha blend equations. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquation.xhtml BlendEquation(mode Enum) // BlendEquationSeparate sets RGB and alpha blend equations separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendEquationSeparate.xhtml BlendEquationSeparate(modeRGB, modeAlpha Enum) // BlendFunc sets the pixel blending factors. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFunc.xhtml BlendFunc(sfactor, dfactor Enum) // BlendFunc sets the pixel RGB and alpha blending factors separately. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBlendFuncSeparate.xhtml BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha Enum) // BufferData creates a new data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml BufferData(target Enum, src []byte, usage Enum) // BufferInit creates a new uninitialized data store for the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferData.xhtml BufferInit(target Enum, size int, usage Enum) // BufferSubData sets some of data in the bound buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glBufferSubData.xhtml BufferSubData(target Enum, offset int, data []byte) // CheckFramebufferStatus reports the completeness status of the // active framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCheckFramebufferStatus.xhtml CheckFramebufferStatus(target Enum) Enum // Clear clears the window. // // The behavior of Clear is influenced by the pixel ownership test, // the scissor test, dithering, and the buffer writemasks. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClear.xhtml Clear(mask Enum) // ClearColor specifies the RGBA values used to clear color buffers. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearColor.xhtml ClearColor(red, green, blue, alpha float32) // ClearDepthf sets the depth value used to clear the depth buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearDepthf.xhtml ClearDepthf(d float32) // ClearStencil sets the index used to clear the stencil buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glClearStencil.xhtml ClearStencil(s int) // ColorMask specifies whether color components in the framebuffer // can be written. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glColorMask.xhtml ColorMask(red, green, blue, alpha bool) // CompileShader compiles the source code of s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompileShader.xhtml CompileShader(s Shader) // CompressedTexImage2D writes a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexImage2D.xhtml CompressedTexImage2D(target Enum, level int, internalformat Enum, width, height, border int, data []byte) // CompressedTexSubImage2D writes a subregion of a compressed 2D texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCompressedTexSubImage2D.xhtml CompressedTexSubImage2D(target Enum, level, xoffset, yoffset, width, height int, format Enum, data []byte) // CopyTexImage2D writes a 2D texture from the current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexImage2D.xhtml CopyTexImage2D(target Enum, level int, internalformat Enum, x, y, width, height, border int) // CopyTexSubImage2D writes a 2D texture subregion from the // current framebuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCopyTexSubImage2D.xhtml CopyTexSubImage2D(target Enum, level, xoffset, yoffset, x, y, width, height int) // CreateBuffer creates a buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenBuffers.xhtml CreateBuffer() Buffer // CreateFramebuffer creates a framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenFramebuffers.xhtml CreateFramebuffer() Framebuffer // CreateProgram creates a new empty program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateProgram.xhtml CreateProgram() Program // CreateRenderbuffer create a renderbuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenRenderbuffers.xhtml CreateRenderbuffer() Renderbuffer // CreateShader creates a new empty shader object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCreateShader.xhtml CreateShader(ty Enum) Shader // CreateTexture creates a texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenTextures.xhtml CreateTexture() Texture // CreateTVertexArray creates a vertex array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenVertexArrays.xhtml CreateVertexArray() VertexArray // CullFace specifies which polygons are candidates for culling. // // Valid modes: FRONT, BACK, FRONT_AND_BACK. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glCullFace.xhtml CullFace(mode Enum) // DeleteBuffer deletes the given buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteBuffers.xhtml DeleteBuffer(v Buffer) // DeleteFramebuffer deletes the given framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteFramebuffers.xhtml DeleteFramebuffer(v Framebuffer) // DeleteProgram deletes the given program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteProgram.xhtml DeleteProgram(p Program) // DeleteRenderbuffer deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteRenderbuffers.xhtml DeleteRenderbuffer(v Renderbuffer) // DeleteShader deletes shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteShader.xhtml DeleteShader(s Shader) // DeleteTexture deletes the given texture object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteTextures.xhtml DeleteTexture(v Texture) // DeleteVertexArray deletes the given render buffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDeleteVertexArrays.xhtml DeleteVertexArray(v VertexArray) // DepthFunc sets the function used for depth buffer comparisons. // // Valid fn values: // NEVER // LESS // EQUAL // LEQUAL // GREATER // NOTEQUAL // GEQUAL // ALWAYS // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthFunc.xhtml DepthFunc(fn Enum) // DepthMask sets the depth buffer enabled for writing. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthMask.xhtml DepthMask(flag bool) // DepthRangef sets the mapping from normalized device coordinates to // window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDepthRangef.xhtml DepthRangef(n, f float32) // DetachShader detaches the shader s from the program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDetachShader.xhtml DetachShader(p Program, s Shader) // Disable disables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisable.xhtml Disable(cap Enum) // DisableVertexAttribArray disables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDisableVertexAttribArray.xhtml DisableVertexAttribArray(a Attrib) // DrawArrays renders geometric primitives from the bound data. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawArrays.xhtml DrawArrays(mode Enum, first, count int) // DrawElements renders primitives from a bound buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glDrawElements.xhtml DrawElements(mode Enum, count int, ty Enum, offset int) // Enable enables various GL capabilities. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnable.xhtml Enable(cap Enum) // EnableVertexAttribArray enables a vertex attribute array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glEnableVertexAttribArray.xhtml EnableVertexAttribArray(a Attrib) // Finish blocks until the effects of all previously called GL // commands are complete. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFinish.xhtml Finish() // Flush empties all buffers. It does not block. // // An OpenGL implementation may buffer network communication, // the command stream, or data inside the graphics accelerator. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFlush.xhtml Flush() // FramebufferRenderbuffer attaches rb to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferRenderbuffer.xhtml FramebufferRenderbuffer(target, attachment, rbTarget Enum, rb Renderbuffer) // FramebufferTexture2D attaches the t to the current frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFramebufferTexture2D.xhtml FramebufferTexture2D(target, attachment, texTarget Enum, t Texture, level int) // FrontFace defines which polygons are front-facing. // // Valid modes: CW, CCW. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glFrontFace.xhtml FrontFace(mode Enum) // GenerateMipmap generates mipmaps for the current texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGenerateMipmap.xhtml GenerateMipmap(target Enum) // GetActiveAttrib returns details about an active attribute variable. // A value of 0 for index selects the first active attribute variable. // Permissible values for index range from 0 to the number of active // attribute variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveAttrib.xhtml GetActiveAttrib(p Program, index uint32) (name string, size int, ty Enum) // GetActiveUniform returns details about an active uniform variable. // A value of 0 for index selects the first active uniform variable. // Permissible values for index range from 0 to the number of active // uniform variables minus 1. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetActiveUniform.xhtml GetActiveUniform(p Program, index uint32) (name string, size int, ty Enum) // GetAttachedShaders returns the shader objects attached to program p. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttachedShaders.xhtml GetAttachedShaders(p Program) []Shader // GetAttribLocation returns the location of an attribute variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetAttribLocation.xhtml GetAttribLocation(p Program, name string) Attrib // GetBooleanv returns the boolean values of parameter pname. // // Many boolean parameters can be queried more easily using IsEnabled. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetBooleanv(dst []bool, pname Enum) // GetFloatv returns the float values of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetFloatv(dst []float32, pname Enum) // GetIntegerv returns the int values of parameter pname. // // Single values may be queried more easily using GetInteger. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetIntegerv(dst []int32, pname Enum) // GetInteger returns the int value of parameter pname. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGet.xhtml GetInteger(pname Enum) int // GetBufferParameteri returns a parameter for the active buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetBufferParameter.xhtml GetBufferParameteri(target, value Enum) int // GetError returns the next error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetError.xhtml GetError() Enum // GetFramebufferAttachmentParameteri returns attachment parameters // for the active framebuffer object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetFramebufferAttachmentParameteriv.xhtml GetFramebufferAttachmentParameteri(target, attachment, pname Enum) int // GetProgrami returns a parameter value for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramiv.xhtml GetProgrami(p Program, pname Enum) int // GetProgramInfoLog returns the information log for a program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetProgramInfoLog.xhtml GetProgramInfoLog(p Program) string // GetRenderbufferParameteri returns a parameter value for a render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetRenderbufferParameteriv.xhtml GetRenderbufferParameteri(target, pname Enum) int // GetShaderi returns a parameter value for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderiv.xhtml GetShaderi(s Shader, pname Enum) int // GetShaderInfoLog returns the information log for a shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderInfoLog.xhtml GetShaderInfoLog(s Shader) string // GetShaderPrecisionFormat returns range and precision limits for // shader types. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderPrecisionFormat.xhtml GetShaderPrecisionFormat(shadertype, precisiontype Enum) (rangeLow, rangeHigh, precision int) // GetShaderSource returns source code of shader s. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetShaderSource.xhtml GetShaderSource(s Shader) string // GetTexParameterfv returns the float values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml GetTexParameterfv(dst []float32, target, pname Enum) // GetTexParameteriv returns the int values of a texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetTexParameter.xhtml GetTexParameteriv(dst []int32, target, pname Enum) // GetUniformfv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml GetUniformfv(dst []float32, src Uniform, p Program) // GetUniformiv returns the float values of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniform.xhtml GetUniformiv(dst []int32, src Uniform, p Program) // GetUniformLocation returns the location of a uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetUniformLocation.xhtml GetUniformLocation(p Program, name string) Uniform // GetVertexAttribf reads the float value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribf(src Attrib, pname Enum) float32 // GetVertexAttribfv reads float values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribfv(dst []float32, src Attrib, pname Enum) // GetVertexAttribi reads the int value of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribi(src Attrib, pname Enum) int32 // GetVertexAttribiv reads int values of a vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glGetVertexAttrib.xhtml GetVertexAttribiv(dst []int32, src Attrib, pname Enum) // Hint sets implementation-specific modes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glHint.xhtml Hint(target, mode Enum) // IsBuffer reports if b is a valid buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsBuffer.xhtml IsBuffer(b Buffer) bool // IsEnabled reports if cap is an enabled capability. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsEnabled.xhtml IsEnabled(cap Enum) bool // IsFramebuffer reports if fb is a valid frame buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsFramebuffer.xhtml IsFramebuffer(fb Framebuffer) bool // IsProgram reports if p is a valid program object. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsProgram.xhtml IsProgram(p Program) bool // IsRenderbuffer reports if rb is a valid render buffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsRenderbuffer.xhtml IsRenderbuffer(rb Renderbuffer) bool // IsShader reports if s is valid shader. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsShader.xhtml IsShader(s Shader) bool // IsTexture reports if t is a valid texture. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glIsTexture.xhtml IsTexture(t Texture) bool // LineWidth specifies the width of lines. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLineWidth.xhtml LineWidth(width float32) // LinkProgram links the specified program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glLinkProgram.xhtml LinkProgram(p Program) // PixelStorei sets pixel storage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPixelStorei.xhtml PixelStorei(pname Enum, param int32) // PolygonOffset sets the scaling factors for depth offsets. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glPolygonOffset.xhtml PolygonOffset(factor, units float32) // ReadPixels returns pixel data from a buffer. // // In GLES 3, the source buffer is controlled with ReadBuffer. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReadPixels.xhtml ReadPixels(dst []byte, x, y, width, height int, format, ty Enum) // ReleaseShaderCompiler frees resources allocated by the shader compiler. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glReleaseShaderCompiler.xhtml ReleaseShaderCompiler() // RenderbufferStorage establishes the data storage, format, and // dimensions of a renderbuffer object's image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glRenderbufferStorage.xhtml RenderbufferStorage(target, internalFormat Enum, width, height int) // SampleCoverage sets multisample coverage parameters. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glSampleCoverage.xhtml SampleCoverage(value float32, invert bool) // Scissor defines the scissor box rectangle, in window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glScissor.xhtml Scissor(x, y, width, height int32) // ShaderSource sets the source code of s to the given source code. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glShaderSource.xhtml ShaderSource(s Shader, src string) // StencilFunc sets the front and back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFunc.xhtml StencilFunc(fn Enum, ref int, mask uint32) // StencilFunc sets the front or back stencil test reference value. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilFuncSeparate.xhtml StencilFuncSeparate(face, fn Enum, ref int, mask uint32) // StencilMask controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMask.xhtml StencilMask(mask uint32) // StencilMaskSeparate controls the writing of bits in the stencil planes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilMaskSeparate.xhtml StencilMaskSeparate(face Enum, mask uint32) // StencilOp sets front and back stencil test actions. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOp.xhtml StencilOp(fail, zfail, zpass Enum) // StencilOpSeparate sets front or back stencil tests. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glStencilOpSeparate.xhtml StencilOpSeparate(face, sfail, dpfail, dppass Enum) // TexImage2D writes a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexImage2D.xhtml TexImage2D(target Enum, level int, internalFormat int, width, height int, format Enum, ty Enum, data []byte) // TexSubImage2D writes a subregion of a 2D texture image. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexSubImage2D.xhtml TexSubImage2D(target Enum, level int, x, y, width, height int, format, ty Enum, data []byte) // TexParameterf sets a float texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameterf(target, pname Enum, param float32) // TexParameterfv sets a float texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameterfv(target, pname Enum, params []float32) // TexParameteri sets an integer texture parameter. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameteri(target, pname Enum, param int) // TexParameteriv sets an integer texture parameter array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glTexParameter.xhtml TexParameteriv(target, pname Enum, params []int32) // Uniform1f writes a float uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1f(dst Uniform, v float32) // Uniform1fv writes a [len(src)]float uniform array. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1fv(dst Uniform, src []float32) // Uniform1i writes an int uniform variable. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1i(dst Uniform, v int) // Uniform1iv writes a int uniform array of len(src) elements. // // Uniform1i and Uniform1iv are the only two functions that may be used // to load uniform variables defined as sampler types. Loading samplers // with any other function will result in a INVALID_OPERATION error. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform1iv(dst Uniform, src []int32) // Uniform2f writes a vec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2f(dst Uniform, v0, v1 float32) // Uniform2fv writes a vec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2fv(dst Uniform, src []float32) // Uniform2i writes an ivec2 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2i(dst Uniform, v0, v1 int) // Uniform2iv writes an ivec2 uniform array of len(src)/2 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform2iv(dst Uniform, src []int32) // Uniform3f writes a vec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3f(dst Uniform, v0, v1, v2 float32) // Uniform3fv writes a vec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3fv(dst Uniform, src []float32) // Uniform3i writes an ivec3 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3i(dst Uniform, v0, v1, v2 int32) // Uniform3iv writes an ivec3 uniform array of len(src)/3 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform3iv(dst Uniform, src []int32) // Uniform4f writes a vec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4f(dst Uniform, v0, v1, v2, v3 float32) // Uniform4fv writes a vec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4fv(dst Uniform, src []float32) // Uniform4i writes an ivec4 uniform variable. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4i(dst Uniform, v0, v1, v2, v3 int32) // Uniform4i writes an ivec4 uniform array of len(src)/4 elements. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml Uniform4iv(dst Uniform, src []int32) // UniformMatrix2fv writes 2x2 matrices. Each matrix uses four // float32 values, so the number of matrices written is len(src)/4. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix2fv(dst Uniform, src []float32) // UniformMatrix3fv writes 3x3 matrices. Each matrix uses nine // float32 values, so the number of matrices written is len(src)/9. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix3fv(dst Uniform, src []float32) // UniformMatrix4fv writes 4x4 matrices. Each matrix uses 16 // float32 values, so the number of matrices written is len(src)/16. // // Each matrix must be supplied in column major order. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUniform.xhtml UniformMatrix4fv(dst Uniform, src []float32) // UseProgram sets the active program. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glUseProgram.xhtml UseProgram(p Program) // ValidateProgram checks to see whether the executables contained in // program can execute given the current OpenGL state. // // Typically only used for debugging. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glValidateProgram.xhtml ValidateProgram(p Program) // VertexAttrib1f writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib1f(dst Attrib, x float32) // VertexAttrib1fv writes a float vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib1fv(dst Attrib, src []float32) // VertexAttrib2f writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib2f(dst Attrib, x, y float32) // VertexAttrib2fv writes a vec2 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib2fv(dst Attrib, src []float32) // VertexAttrib3f writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib3f(dst Attrib, x, y, z float32) // VertexAttrib3fv writes a vec3 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib3fv(dst Attrib, src []float32) // VertexAttrib4f writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib4f(dst Attrib, x, y, z, w float32) // VertexAttrib4fv writes a vec4 vertex attribute. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttrib.xhtml VertexAttrib4fv(dst Attrib, src []float32) // VertexAttribPointer uses a bound buffer to define vertex attribute data. // // Direct use of VertexAttribPointer to load data into OpenGL is not // supported via the Go bindings. Instead, use BindBuffer with an // ARRAY_BUFFER and then fill it using BufferData. // // The size argument specifies the number of components per attribute, // between 1-4. The stride argument specifies the byte offset between // consecutive vertex attributes. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glVertexAttribPointer.xhtml VertexAttribPointer(dst Attrib, size int, ty Enum, normalized bool, stride, offset int) // Viewport sets the viewport, an affine transformation that // normalizes device coordinates to window coordinates. // // http://www.khronos.org/opengles/sdk/docs/man3/html/glViewport.xhtml Viewport(x, y, width, height int) }
Context is an OpenGL ES context.
A Context has a method for every GL function supported by ES 2 or later. In a program compiled with ES 3 support, a Context is also a Context3. For example, a program can:
func f(glctx gl.Context) { glctx.(gl.Context3).BlitFramebuffer(...) }
Calls are not safe for concurrent use. However calls can be made from any goroutine, the gl package removes the notion of thread-local context.
Contexts are independent. Two contexts can be used concurrently.
type Context3 ¶
type Context3 interface { Context // BlitFramebuffer copies a block of pixels between framebuffers. // // https://www.khronos.org/opengles/sdk/docs/man3/html/glBlitFramebuffer.xhtml BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1 int, mask uint, filter Enum) }
Context3 is an OpenGL ES 3 context.
When the gl package is compiled with GL ES 3 support, the produced Context object also implements the Context3 interface.
type Enum ¶
type Enum uint32
Enum is equivalent to GLenum, and is normally used with one of the constants defined in this package.
type Framebuffer ¶
type Framebuffer struct { Value uint32 }
Framebuffer identifies a GL framebuffer.
func (Framebuffer) String ¶
func (v Framebuffer) String() string
type Program ¶
type Program struct { // Init is set by CreateProgram, as some GL drivers (in particular, // ANGLE) return true for glIsProgram(0). Init bool Value uint32 }
Program identifies a compiled shader program.
func (Program) String ¶
type Renderbuffer ¶
type Renderbuffer struct { Value uint32 }
A Renderbuffer is a GL object that holds an image in an internal format.
func (Renderbuffer) String ¶
func (v Renderbuffer) String() string
type Shader ¶
type Shader struct { Value uint32 }
Shader identifies a GLSL shader.
func (Shader) String ¶
type Texture ¶
type Texture struct { Value uint32 }
A Texture identifies a GL texture unit.
func (Texture) String ¶
type Uniform ¶
type Uniform struct { Value int32 }
Uniform identifies the location of a specific uniform variable.
func (Uniform) String ¶
type VertexArray ¶
type VertexArray struct { Value uint32 }
A VertexArray is a GL object that holds vertices in an internal format.
func (VertexArray) String ¶
func (v VertexArray) String() string
type Worker ¶
type Worker interface { // WorkAvailable returns a channel that communicates when DoWork should be // called. WorkAvailable() <-chan struct{} // DoWork performs any pending OpenGL calls. DoWork() }
Worker is used by display driver code to execute OpenGL calls.
Typically display driver code creates a gl.Context for an application, and along with it establishes a locked OS thread to execute the cgo calls:
go func() { runtime.LockOSThread() // ... platform-specific cgo call to bind a C OpenGL context // into thread-local storage. glctx, worker := gl.NewContext() workAvailable := worker.WorkAvailable() go userAppCode(glctx) for { select { case <-workAvailable: worker.DoWork() case <-drawEvent: // ... platform-specific cgo call to draw screen } } }()
This interface is an internal implementation detail and should only be used by the package responsible for managing the screen, such as golang.org/x/mobile/app.
Source Files ¶
consts.go dll_windows.go doc.go fn.go gl.go interface.go types_prod.go work_windows.go
- Version
- v2.1.0-rc2
- Published
- Sep 16, 2021
- Platform
- windows/amd64
- Imports
- 14 packages
- Last checked
- 11 hours ago –
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